

rare crashing issues for some users with AMD drivers Camera becomes disconnected from the hero when it shouldn't in some cases. Mixing examine and movement keys can lock up the game (returning to main menu fixes this) Pressing movement keys while choosing a target will target an adjacent tile Resting is not being properly interrupted by keyboard input Player can currently click through right click menus Inventory window pops up in new UI in a few places it shouldn't (since demo-v1.5) Controller pointer movement does not work under Wayland on Linux. Please post any issues you encounter while playing the demo here, I'll be releasing demo updates frequently to correct any problems that get reported. If you would like to do any work with this source code, please contact me first as a courtesy.Shattered Pixel Dungeon now has a prerelease demo available! You can find the current Shattered Pixel Dungeon source here: It is currently using v1.7.5a of Pixel Dungeon\’s source, and will be updated when new source is available. Shattered Pixel Dungeon is open source under the GPLv3 Licence. If something seems out of place or overpowered/underpowered, let me know and I\’ll look into it. It is of the utmost importance that Shattered Pixel Dungeon still feels and plays like Pixel Dungeon, if you encounter any bugs or issues please contact me and I will try to sort them out. Shattered Pixel Dungeon is constantly being updated, so expect this list to grow! – Dew vial no longer autorevives, but can now bless an ankh. – Many potions/seeds/scrolls tweaked to be more useful, a few nerfed as well. – New item class: ARTIFACTS! unique utility items that do not need scrolls of upgrade! – Wands completely overhauled, most completely reworked! – Rings completely overhauled, 6 totally new rings! – Texts and boss/quest encounters in the sewers completely reworked! – Rogue and Mage classes reworked with a new exclusive item! Here are the current differences from Pixel Dungeon: While you may try and fail many times, this makes winning all the more satisfying. Roguelike games are difficult and feature permanent death (no loading a save to try again!). The dungeon and items are randomly generated, so no two play sessions are the same. Its aim is to make Pixel Dungeon the best game it can be, with reworks to existing content and tonnes of new stuff as well!īoth Pixel Dungeon and Shattered Pixel Dungeon belong to the roguelike genre. it is posted with the permission of Watabou, the original dev of Pixel Dungeon. Shattered Pixel Dungeon is a game based upon Pixel Dungeon\’s Open Source.
